So here we are about 1 month from the release of Dead Rising 2, a game that is very dear to us here at ZombieHood.com. If it weren’t for the first Dead Rising, and the countless hours Justin and I spent passing the controller back and forth while talking about web comic ideas…
Archive for Xbox 360
How low can you go?Â Thatâ€™s what you might ask yourself when you take a quick look at Limbo on Xbox Live Arcade (1200 Microsoft Points).Â Your first instinct is to ask, why just silhouettes?Â Whereâ€™s the color, whereâ€™s the line art?Â Why arenâ€™t there cool explosion effects and bright blasts of color beaming straight into my eyes?Â But honestly, itâ€™s not needed.Â Limbo proves that gaming isnâ€™t always about how graphically intense things are.Â Or how many polygons each character model has.Â Thatâ€™s not to say that Limboâ€™s graphics are horrid.Â In fact itâ€™s quite the opposite.Â The atmospheres are amazingly creepy and the character animations, though just silhouettes, are extremely fluid and offer the feeling that if light was cast on them, it would reveal highly detailed character models.Â The gameâ€™s graphical presentation alone is something to be sure to check out:Â creepy shadows that look like giant spiders, giant spiders that look like creepy shadows, amazing lighting effects, and intense (but colorfully muted) backgrounds.Â In my opinion the game at times is eye candy.
Graphics aside, how does it play?Â Well itâ€™s as simple as controlling the direction of your character, jumping, and using an action button.Â But the manner in which the puzzles are set up has you using the simplistic controls in a complex manner.Â Whether itâ€™s having to time you jump perfectly as to not get electrocuted, finding yourself rushing to grab a rope to cross a ravine after you just switched gravity from up to down, or escaping the gigantic, annoying, ugly, disgusting spider as booby traps are sprung on you and requiring your split second timing to get through alive are all aspects of the game that offer an old concept a new and refreshing feel.
The puzzles which make up the game have a great learning curve, starting with the basics of moving a box to a ledge so you can reach it to altering gravityâ€™s pull while dodging saw blades and avoid being zapped to death.Â My only feelings would be to have the game go on for more than the 3 â€“ 5 hours it takes to beat.Â The game is very short, but itâ€™s hard to stop playing it even after you beat it.Â Once you understand how puzzles work, youâ€™ll find yourself flying through the game to beat your previous record and feeling pretty suave as you masterfully pass through the toughest puzzles.Â I think that Limbo is by far one of the best Xbox Live Arcade titles out there and I would recommend you pick it up if you can.
New Vegas, Same Jerk
So Justin and I have been playing our separate Fallout: New Vegas games. We’ve been having all sorts of different outcomes. I tended to destroy the Legion crew that burned down Nipton, which in turn is hurting me as I am constantly…
Battlefield Bad Company 2: Vietnam
Battlefield Playing History:
If you’ve been reading the comics then you should have noticed by now that Ian and I are Halo players, notÂ necessarilyÂ good Halo players, but Halo players all the same. Â However a few summers ago Dice released Battlefield 1943 as an Xbox 360 arcade and I picked it up on whim and had fun playing it for a couple of weeks. Â (I also got Ian to buy it and he had fun playing it as well) Â Do to unfortunate circumstances I lost my 360 and just about every video game I own so I was forced to restart my game collection this past winter. Â During the period of time I only had enough money to pick up one game so I was relegated to playing that game and whatever arcade games I had purchased. Â So I began to play Battlefield 1943 again and realized how much I loved that game. Â So I went and picked up Battlefield Bad Company 2 when I had enough money and I had a blast playing the game. Â I brought it over to Ian’s place and we played for a while and I got him to buy it as well. Â Battlefield is a great change of pace to Halo or perhaps its a modern time set game that plays most closely to Halo, I’m not sure, but it’s a hell of a lot of fun to play. Â So I couldn’t wait to try out Vietnam.
The game isÂ enormousÂ fun to play. Â The sound is excellent, the game looksÂ beautiful, and I love that everything is time specific. Â What I mean by time specific is that no guns can use optics of any kind except for sniper rifles. Â That means players will have to get used to the iron sights. Â The weapons themselves are time specific, only allowing you to use weapons that were used in that era, same goes for the vehicles you use as well. Â A nice addition is the soundtrack that Dice added for this game, which again is time specific. Â Getting in a vehicle and hearing CCRÂ blaringÂ is a fun addition to destroying theÂ enemies with tank shells to the dome.
Speaking of vehicles, theÂ helicoptersÂ in the game, from what I’ve seen, are not nearly as much of aÂ menaceÂ as they are in BFBC2. Â WhileÂ admittedlyÂ I’ve only been playing conquest on the 360 and I’ve only played a couple of hours, you can shoot down a chopper with a weaponÂ equippedÂ with magnum ammo. Â I watched Ian shoot down a Huey with a PPSH, a engineer weapon, and I think he was the only one shooting at it. Â Sure he used up all of his ammo but he took it down and it only took about a minute and 1/2 to do. Â *Warning I’m a terrible helicopter pilot* but theÂ helicoptersÂ seem easier to fly than in BFBC2, but again I’m no ace pilot.
It seems that in Vietnam the sensitivity is actually increased from BFBC2, so players might find the controls a little too responsive and might need to tone them down. Â I’ve heard some players on their youtube videos say the guns seem to feel a little different but I haven’t noticed that myself.
All in all the expansion was worth the 1200 Microsoft points I spent to buy it and if you like Battlefield owning thisÂ expansionÂ is a must.
Ian and Justin break it down to FIFA 11.
So I recently pre-ordered Gears of War 3 from GameStopÂ and received my Gears of War 3 Beta access code to join in the Beta fun with my brother. And I have to say I’m enjoying it – for the most part.Â The Gears of War series definitely deserves to be placed among the “great”/heavy hitter multiplayer game series like Halo, Call of Duty, or Battlefield. But there’s something to be said about the way that Gears of War feels and plays in multiplayer.Â Perhaps it’s unfair to compare it to it’s first-person counterpartsÂ mentioned above because GOW 1, 2, & 3Â are the only ofÂ their kind in thatÂ they’re 3rd person shooters that try and go toe to toe with the otherÂ 1st person shooters.Â But rather than blab about theÂ comparisons to other gamesÂ I think I’ll just go ahead with my thoughts of the Beta and essentially the entire GOW series.
Like playing with Tonka trucks
Gears of War is aÂ gigantic action/adventure/shooter sandwich that is crammed down your throat whether you’re hungry or not. The graphics are always astonishing, the story is well thought out, the voice acting, soundÂ and overall gameplay are of the highest quality. ButÂ being a player thatÂ is used to games like Halo or Battlefield, it’s tough to get accustomed to the feeling of GOW.Â The characters you play as are large, thick, muscle bound beefcakes that control just a heavy as they look.Â Where other 1st person shooters might feel like Hot Wheels or Matchbox cars, Gears of Wars feels like I’m playing with humongous Tonka trucks, crushing all the little guys in the way. If your hungry for the GOW sandwich, then you will enjoy every bite.Â Tearing the meat with your teeth like grinding your opponent into chunky bits with your Lancer Machine Gun’s attached Chainsaw. If you’re not hungry or only slightly hungry for that beefy sandwich, then it seems like it’s too much to handle and you might be put off by its “in your face” attitude robust controls.
Shotguns, shotguns, shotguns, oh yeah and shotguns…
Of the few BETA matches I’ve played there were times when I was reallyÂ enjoying myself.Â I felt like I was being rewarded with kills for playing tactically, and having specificÂ thoughts behind each of my actions. But all goes sour when matched with players who solely take advantage of some of the annoyances of the game.Â For instance, the introduction of the new sawed-off shotgun and regularÂ shotgunÂ allows players to hop around the map, dodging well aimed bullets, and blasting bodies into oblivion upon arrival. For me that doesn’t seem like a skilled tactician move. I get frustrated when players rush at you with their sawed-off, giving you no option but to try and play their brute force game.Â It’s not that I can’t handle close range combat, because in other games your equipped with skills or weaponsÂ to handle close encounters. In GOW you’re limited to only playing the shotgun game; players jumping and dashing quickly out of your view, and not being able to swing the camera around quick enoughÂ to catch where the little jumping bean bastards went. If you attempt to melee that person, they answer back byÂ pulling the triggerÂ as they intended and watch you disappear into a thousand pieces.
“Man, you just suck at using the shotguns!”Â That may be the case, but I think it’s quite frustrating to have all of these other dynamics to the gameÂ (sniper and assault rifles, grenades, pistols, a cover system, melee, mortars, etc.) get thrown out the window because I’m playing against opponents thatÂ are forcing me to use only one aspect ofÂ combat. It happens in other games too, but it seems that GOW has less tools inÂ its arsenal to combat these kind of players.Â All I ask is for some sort of balance system to counteract the “jump-jump-jump-shotgun to your face” play style.Â Maybe a jump/dash cooldown?Â I’m not the most physically fit person, but I think any athelete that tosses their weight around, dashing to and fro, would get tired pretty quick.Â And seeing as how GOW characters probably weigh 1 Ton each (excluding Anya – 1/2Â a Ton) maybe the distance of your jump lessens if used in succession until you allow your player to take a slight rest (1 second tops).Â Is that too much to ask?
But what about the Beta man?!
The game plays just like the other Gears of Wars, running and gunning, taking cover, and going on the hunt for power weapons to give you the advantage on the map. Each match plays out pretty quick, each team has an alotted amount of respawns (15), when those run out if a player is killed, they’re D-E-D, dead, until the next round and get to watch their buddies duke it out, or fly around the map via ghost cam. While I can’t say GOW3 is a new experience and I haven’t had a lot of time to try out every aspect, it is stillÂ some good violent action oriented fun. After pumping myself up to play, I can easily get sucked into the gorey testosterone driven gameplay. As you feel your teeth grit and your grip tighten on your controller after dying a very cheap death, Gears of War provides the opportunity to let your rage out.Â But only if you earn it.Â Â Shouting and swearingÂ at the screen when I die, calling everything “BS”, and then feeling the rush and reward of pommeling a downed opponent with their own arm; that I just ripped off of them.Â Or flipping my enemy over,Â whom I wounded and is now slowly crawling away, and beating his face in with my own fists.Â It’s really, really, really satisfying. And I think that’s where the GOW series has always delivered.Â Full out carnage.Â The multiplayer Beta has a few different play types.Â Team Deathmatch, King of the Hill, and Capture the Leader.Â I have spent the majority of my time in Team Deathmatch and the new addition of leveling and unlocks areÂ great.Â It seems that Call of Duty really made its mark on the gaming industry,Â it seems most games areÂ following the path of granting rewards for how much time played and how well you did. As you finish matches you gain experience that automatically unlock certain features as you reach new levels.Â Such as new characters to use for multiplayer.Â GOW3 Beta continues with the milestonesÂ from GOW2 where a pop-up will appear after killing your enemy in specific ways.Â After reaching whateverÂ predetermined amount, you’ll be awarded an achievement, most likely, or in other cases a new skins for your guns.
The Beta also does something that more games are and should be doing.Â Allowing you to unlock things before the full game is released.Â Much like Dead Rising 2: Case Zero which allowed you to reach level 5 and then import that save file into Dead Rising 2, GOW3 Beta will allow you to carry over some or all of your multiplayer progess once the full game is released in September. I think it’s aÂ great ideaÂ and should be used for all video games.Â What better way to increase and extend hype for your video game than allowing people to play just a taste of it beforehand and allowing them to transferÂ over what they did during the demo period.Â GOW3 probably won’t push too many envelopes, but I’m almost certain it will have an enjoyable co-opÂ campaign as well as aÂ streamlined multiplayer and need I mention horde mode?Â Gears of Wars has really earned it’s place amongst the big name, heavy hitter shooters out there. I’d say it’s worth a pre-orderÂ seeing asÂ you get a chance to hop in the Beta, but hurry up it ends Sunday May 15th, 2011!
ZombieHood’s first YouTube video – “Helicopter Hijinks”
So about a month ago I finally broke down and picked up a capture card (techincally a box).Â My first order of business was to capture some of the craziness that happens in Saint’s Row 2.Â Granted the game is old, but during lull of good games, Justin and I returned to the Row for our homies.Â Check out our first video below and get ready to see some more in the very near future!
“Trolls – A Love Song” by DCRU Colin
I watch a lot of youtube videos, mainly at work, and lately I’ve been watching a lot of Battlefield Bad Company 2 vids. Like any vid you watch on youtube there a trolls – trolling like their useless lives depended on it. Using up all the decent people’s air breathing there disgusting troll breaths and taking satisfaction in ruining other peoples days. On BFBC2 vids though you get your regular trolls and the special kind of PC elitist trolls. Those special PC trolls that call you a 1337 n00bsor for playing on a console, or telling you “you’d get wrecked on PC”, or “Nice autoaim loser!”. And for you assholes DCRU Colin has made a lovely song that should resonate with you.
I should note that this is for PC trolls AND console trolls only, not decent people who respect the decision to play on a different system. This PC/console cheerleader crap needs to stop. People play on their system of preference. I play on console because I feel more comfortable playing with a controller in my hand and generally speaking its cheaper than PC. I grew up playing console games so I’m more used to console games. If you play on PC, Xbox, or PS3 and love it, great, have fun doing what you enjoy. Just don’t bash others because they have a different preference.